[HKSMALL1]
Sounds = $HKsmallbang1

[ATTHUDSTEP]
Sounds = $thudstep

[HKSMALL2]
Sounds = $HKsmallbang2

[ATBIGBANG1]
Sounds = $bigbang1

[HKSMALL3]
Sounds = $HKsmallbang3

[ATBIGBANG2]
Sounds = $bigbang2

[ATBIGBANG3]
Sounds = $bigbang3

[ORPOPTURRETSUP]
Sounds = $ORpopturretsup

[ORCARRYALLLAND]
Sounds = $ORCarryallLand

[ATHEAVYMG-SHORTBURST]
Sounds = $ATHMGS1

[FREMENTENT]
Sounds = $FremenTent

[ATSMALLCONSTRUCTION]
Sounds = $ATBuild1

[APCCLOSE]
Sounds = $APCclose

[SHIELDCOLLAPSE1]
Sounds = $ShieldCol1

[SHIELDCOLLAPSE2]
Sounds = $ShieldCol2

[SHIELDCOLLAPSE3]
Sounds = $ShieldCol3

[ATMANYSTEP]
Sounds = $manystep

[HKAMBIENT1]
Sounds = $HKAmbient1

[HKAMBIENT2]
Sounds = $HKAmbient2

[ORLARGECONSTRUCTION]
Sounds = $ORLrgBuild1

[ORROCKETLAUNCH1]
Sounds = $ORRocket1

[HKAMBIENT3]
Sounds = $HKAmbient3

[ORROCKETLAUNCH2]
Sounds = $ORRocket2

[HKAMBIENT4]
Sounds = $HKAmbient4

[ORROCKETLAUNCH3]
Sounds = $ORRocket3

[HKAMBIENT5]
Sounds = $HKAmbient5

[HKAMBIENT6]
Sounds = $HKAmbient6

[HKCARRYALLTAKEOFF]
Sounds = $HKCarryallTakeOff

[HUMLOOP.WAV]
Sounds = $Humloop

[HKAMBIENT7]
Sounds = $HKAmbient7

[HKAMBIENT8]
Sounds = $HKAmbient8

[ORMCVUNDEPLOY]
Sounds = $ORMCVUndeploy

[AMBIENT1]
Sounds = $Ambient1

[AMBIENT2]
Sounds = $Ambient2

[AMBIENT3]
Sounds = $Ambient3

[AMBIENT4]
Sounds = $Ambient4

[NRBUILDINGEXPLODE]
Sounds = $NRBuildingexplode

[AMBIENT5]
Sounds = $Ambient5

[AMBIENT6]
Sounds = $Ambient6

[AMBIENT7]
Sounds = $Ambient7

[AMBIENT8]
Sounds = $Ambient8

[HKMEDIUM1]
Sounds = $HKmedbang1

[HKMEDIUM2]
Sounds = $HKmedbang2

[BUILDUPCHARGE]
Sounds = $BuildUpCharge

[HKMEDIUM3]
Sounds = $HKmedbang3

[HKEXPLODEFLAME]
Sounds = $ExplodeFlame

[HKCYCONSTRUCTINGABUILDING]
Sounds = $HKBuildCY

[ATLARGECONSTRUCTION]
Sounds = $ATLrgBuild1

[TWISTER]
Sounds = $twister

[ATMEDIUM1]
Sounds = $ATmedbang1

[ATMEDIUM2]
Sounds = $ATmedbang2

[HKTHUMPER]
Sounds = $HKThumper1

[ATCARRYALLTAKEOFF]
Sounds = $ATCarryallTakeOff

[ATMEDIUM3]
Sounds = $ATmedbang3

[ATMECHSTEP]
Sounds = $mechstep

[FRFEDYKINDEPLOY]
Sounds = $FRfedykinDeploy

[ATTHUMPER]
Sounds = $ATThumper1

[APCOPEN]
Sounds = $APCopen

[RICHOC]
Sounds = $richoc

[HKBUILDING(EVENLARGER)]
Sounds = $HKBuildBang1

[ATCARRYALLFLYING]
Sounds = $ATCarryallflying

[ROCKETDETONATION1]
Sounds = $RocketDet1

[ROCKETDETONATION2]
Sounds = $RocketDet2

[ROCKETDETONATION3]
Sounds = $RocketDet3

[HKSMALLCANNONSINGLESHOT]
Sounds = $HKSCannon1

[FRWARRIORRELOAD]
Sounds = $FRwarriorreload

[IXGUNCHARGE]
Sounds = $IXguncharge.

[ORCANNONSINGLELOUDSHOT]
Sounds = $ORCannon1

[IXIANLAB]
Sounds = $Ixianlab

[ATCYCONSTRUCTINGABUILDING]
Sounds = $ATBuildCY

[ORLASERTANKSHIELDDEFLECTION]
Sounds = $ORlasertankshielddeflection

[ATROCKETLAUNCH1]
Sounds = $ATRocket1

[ATROCKETLAUNCH2]
Sounds = $ATRocket2

[ORMEDIUMCONSTRUCTION]
Sounds = $ORMedBuild1

[ATROCKETLAUNCH3]
Sounds = $ATRocket3

[VULTURES]
Sounds = $Vultures

[HKCHOKING]
Sounds = $HKChoking2

[ORLIGHTMG-SHORTBURST]
Sounds = $ORLMGS1

[HKMEDMG-SHORTBURST]
Sounds = $HKMMGS1

[ATCHOKING]
Sounds = $ATChoking1

[YAKDYING]
Sounds = $YakDying

[ORCONSTRUCTSPARK]
Sounds = $ORConstructSpark

[TLTURRETBREATHING]
Sounds = $TLTurretbreathing

[KINDJALDEPLOY]
Sounds = $KindjalDeploy

[ORAPCSHIELDSUP]
Sounds = $ORapcshieldsup

[FLIGHT.WAV]
Sounds = $Flight

[ORNORMALMANDYING]
Sounds = $ORKillguy1

[ORBURNINGMANDYING]
Sounds = $ORburningManDying

[HITSHIELD1]
Sounds = $HitShield1

[HITSHIELD2]
Sounds = $HitShield2

[HITSHIELD3]
Sounds = $HitShield3

[ATSINGLESHOTRIFLE]
Sounds = $ATRifle1

[ATMEDBANG1]
Sounds = $medbang1

[ATMEDBANG2]
Sounds = $medbang2

[ATMEDBANG3]
Sounds = $medbang3

[ATBUILDING(EVENLARGER)]
Sounds = $ATBuildBang1

[HKHEAVYMG-LONGBURST]
Sounds = $HKHMGL1

[ORLASER1]
Sounds = $ORlasturt1

[ORLASER2]
Sounds = $ORlasturt2

[ORMEDIUM1]
Sounds = $ORmedbang1

[ORLASER3]
Sounds = $ORlasturt3

[ORMEDIUM2]
Sounds = $ORmedbang2

[ORMEDIUM3]
Sounds = $ORmedbang3

[ORMORTARLAUNCH1]
Sounds = $ORmortar1

[ORMORTARLAUNCH2]
Sounds = $ORmortar2

[ORMORTARLAUNCH3]
Sounds = $ORmortar3

[BUILDUP.WAV]
Sounds = $Buildup

[ORTHUMPER]
Sounds = $ORThumper1

[ATDETONATION]
Sounds = $ATShellDet1

[SHELLDETONATION1]
Sounds = $ShellDet1

[SHELLDETONATION2]
Sounds = $ShellDet2

[SHELLDETONATION3]
Sounds = $ShellDet3

[ORLASERTANKSHIELDSDOWN]
Sounds = $ORlasertankshieldsdown

[FULLPOWER]
Sounds = $FullPower

[HKCONSTRUCTSPARK]
Sounds = $HKConstructSpark

[IXDETONATION1]
Sounds = $IXShellDet1.

[HKNORMALMANDYING]
Sounds = $HKKillguy1

[IXDETONATION2]
Sounds = $IXShellDet2.

[IXDETONATION3]
Sounds = $IXShellDet3.

[ATLARGE1]
Sounds = $ATbigbang1

[ATLARGE2]
Sounds = $ATbigbang2

[EXPLODE2.WAV]
Sounds = $Explode2

[ATLARGE3]
Sounds = $ATbigbang3

[BOMB_EXPLODE]
Sounds = $bomb_explode

[ORCARRYALLFLYING]
Sounds = $ORCarryallflying

[DEPLOYINGDEATHHAND]
Sounds = $deployingdeathhand

[HKFACTORYNOISE1]
Sounds = $HKBuildVehicle1

[SAHEAVYMG-LONGBURST1]
Sounds = $SAHMGL1

[SAHEAVYMG-LONGBURST2]
Sounds = $SAHMGL2

[SAHEAVYMG-LONGBURST3]
Sounds = $SAHMGL3

[INKVINESPLAT]
Sounds = $InkvineSplat

[ORAPCSHIELDDEFLECTION]
Sounds = $ORapcshielddeflection

[LEECHDYING]
Sounds = $LeechDying

[HKMISSILELAUNCH]
Sounds = $HKMissilelaunch

[ORCHOKING]
Sounds = $ORChoking3

[ATSNIPERRELOAD]
Sounds = $Atsniperreload

[SPITTINGSPORE1]
Sounds = $Spore1

[ORLARGE1]
Sounds = $ORbigbang1

[SPITTINGSPORE2]
Sounds = $Spore1

[ORLARGE2]
Sounds = $ORbigbang2

[SPITTINGSPORE3]
Sounds = $Spore1

[ORLARGE3]
Sounds = $ORbigbang3

[ATMORTARLAUNCH1]
Sounds = $ATmortar1

[ATMORTARLAUNCH2]
Sounds = $ATmortar2

[ATMORTARLAUNCH3]
Sounds = $ATmortar3

[BANGING.WAV]
Sounds = $Banging

[ATBURNINGACIDMAN]
Sounds = $ATburningacidMan

[ATSMALLCANNONSINGLESHOT]
Sounds = $ATSCannon1

[ATTHUNKSTEP]
Sounds = $thunkstep

[HKMEDMG-LONGBURST]
Sounds = $HKMMGL1

[ORCARRYALLTAKEOFF]
Sounds = $ORCarryallTakeOff

[CATAPULT1]
Sounds = $Catapult1

[CATAPULT2]
Sounds = $Catapult2

[CATAPULT3]
Sounds = $Catapult3

[HKBURNINGLARGE]
Sounds = $HKBurningL1

[ORSMALLCANNONSINGLESHOT]
Sounds = $ORSCannon1

[HKMCVDEPLOY]
Sounds = $HKMCVDeploy

[KLUNKAIR.WAV]
Sounds = $Klunkair

[ATSINGLESHOTPISTOL]
Sounds = $ATPistol1

[HKCARRYALLFLYING]
Sounds = $HKCarryallflying

[FLESHVATBIRTH]
Sounds = $FleshVatbirth

[HKDETONATION1]
Sounds = $HKShellDet1

[HKDETONATION2]
Sounds = $HKShellDet2

[ATMEDMG-LONGBURST]
Sounds = $ATMMGL1

[HKLARGEBUILDINGBANG]
Sounds = $HKLBuildBang1

[ORFACTORYNOISE1]
Sounds = $ORBuildVehicle1

[ORFACTORYNOISE2]
Sounds = $ORBuildVehicle2

[ORFACTORYNOISE3]
Sounds = $ORBuildVehicle3

[SHARDUKARBARRACKST]
Sounds = $Shardukarbarracks

[HKDICEDMANDYING]
Sounds = $HKdicedManDying

[ORMCVDEPLOY]
Sounds = $ORMCVDeploy

[ORDEVIATORSHIELDSUP]
Sounds = $ORdeviatorshieldsup

[ATLIGHTSTEP]
Sounds = $lightstep

[ATSMALL1]
Sounds = $ATsmallbang1

[AIRSHIP.WAV]
Sounds = $Airship

[ATSMALL2]
Sounds = $ATsmallbang2

[DEATHHANDEXPLOSION]
Sounds = $deathhandexplosion

[HKLIGHTMG-LONGBURST]
Sounds = $HKLMGL1

[ATSMALL3]
Sounds = $ATsmallbang3

[ORBAZOOKALAUNCH1]
Sounds = $ORBazooka1

[ORBAZOOKALAUNCH2]
Sounds = $ORBazooka2

[ORBAZOOKALAUNCH3]
Sounds = $ORBazooka3

[ORLASERTANKSHIELDSUP]
Sounds = $ORlasertankshieldsup

[ATHEAVYMG-LONGBURST]
Sounds = $ATHMGL1

[PLASMA1]
Sounds = $Plasma1

[PLASMA2]
Sounds = $Plasma2

[PLASMA3]
Sounds = $Plasma3

[ORKOBRARELOAD]
Sounds = $ORkobrareload

[HKBURNINGSMALL]
Sounds = $HKBurningS1

[ATBURNINGLARGE]
Sounds = $ATBurningL1

[ORAPCSHIELDSDOWN]
Sounds = $ORapcshieldsdown

[ORCRUSH]
Sounds = $ORCrush3

[ORSMALL1]
Sounds = $ORsmallbang1

[ORSMALL2]
Sounds = $ORsmallbang2

[ORSMALL3]
Sounds = $ORsmallbang3

[HKCANNONSINGLELOUDSHOT]
Sounds = $HKCannon1

[KINDJALGUNSHOT1]
Sounds = $KindjalGun1

[KINDJALGUNSHOT2]
Sounds = $KindjalGun2

[KINDJALGUNSHOT3]
Sounds = $KindjalGun3

[CONTAMDYING]
Sounds = $ConDying

[ORBUILDING(EVENLARGER)]
Sounds = $ORBuildBang1

[YAK]
Sounds = $Yak

[ATFACTORYNOISE1]
Sounds = $ATBuildVehicle1

[TLDOOM]
Sounds = $TLDoom

[ATFACTORYNOISE2]
Sounds = $ATBuildVehicle2

[HKCARRYALLLAND]
Sounds = $HKCarryallLand

[ATFACTORYNOISE3]
Sounds = $ATBuildVehicle3

[HKCRUSH]
Sounds = $HKCrush2

[ORDICEDMANDYING]
Sounds = $ORdicedManDying

[ATBURNINGSMALL]
Sounds = $ATBurningS1

[HKSMALLCONSTRUCTION]
Sounds = $HKBuild1

[HKMCVUNDEPLOY]
Sounds = $HKMCVUndeploy

[HKBAZOOKALAUNCH1]
Sounds = $HKBazooka1

[HKBAZOOKALAUNCH2]
Sounds = $HKBazooka2

[HKBAZOOKALAUNCH3]
Sounds = $HKBazooka3

[HKMEDIUMCONSTRUCTION]
Sounds = $HKMedBuild1

[GUNHIT1]
Sounds = $GunHit1

[GUNHIT2]
Sounds = $GunHit2

[GUNHIT3]
Sounds = $GunHit3

[HKLIGHTMG-SHORTBURST]
Sounds = $HKLMGS1

[ORBURNINGACIDMAN]
Sounds = $ORburningacidMan

[ORDEVIATORSHIELDSDOWN]
Sounds = $ORdeviatorshieldsdown

[ORAMBIENT1]
Sounds = $ORAmbient1

[ORAMBIENT2]
Sounds = $ORAmbient2

[TLWALKERDYING]
Sounds = $TLwalkerdying

[ORAMBIENT3]
Sounds = $ORAmbient3

[ORAMBIENT4]
Sounds = $ORAmbient4

[ATMCVUNDEPLOY]
Sounds = $ATMCVUndeploy

[ORAMBIENT5]
Sounds = $ORAmbient5

[ORAMBIENT6]
Sounds = $ORAmbient6

[MACHINEGUNHIT1]
Sounds = $MachineGunHit1

[ORAMBIENT7]
Sounds = $ORAmbient7

[GUGUNCHARGE]
Sounds = $GUguncharge

[MACHINEGUNHIT2]
Sounds = $MachineGunHit2

[ORAMBIENT8]
Sounds = $ORAmbient8

[MACHINEGUNHIT3]
Sounds = $MachineGunHit3

[ORCYCONSTRUCTINGABUILDING]
Sounds = $ORBuildCY

[ATREVERBSTEP]
Sounds = $reverbstep

[HKINKVINERELOAD]
Sounds = $HKinkvinereload

[ATCANNONSINGLELOUDSHOT]
Sounds = $ATCannon1

[FRFEDYKINUNDEPLOY]
Sounds = $FRfedykinUndeploy

[IXGUNFIRE]
Sounds = $IXgunfire.

[HKLARGECONSTRUCTION]
Sounds = $HKLrgBuild1

[HKBURNINGMANDYING]
Sounds = $HKburningManDying

[ATCARRYALLLAND]
Sounds = $ATCarryallLand

[FLESHVATDYING]
Sounds = $Fleshvatdying

[ATMCVDEPLOY]
Sounds = $ATMCVDeploy

[ORLARGEBUILDINGBANG]
Sounds = $ORLBuildBang1

[HKLARGE1]
Sounds = $HKbigbang1

[HKLARGE2]
Sounds = $HKbigbang2

[HKLARGE3]
Sounds = $HKbigbang3

[TLTURRET]
Sounds = $TLTurret

[DESTROY]
Sounds = $DESTROY

[ORBURNINGLARGE]
Sounds = $ORBurningL1

[ORLIGHTMG-LONGBURST]
Sounds = $ORLMGL1

[ORSINGLESHOTPISTOL]
Sounds = $ORPistol1

[ATMEDMG-SHORTBURST]
Sounds = $ATMMGS1

[ATBURNINGMANDYING]
Sounds = $ATburningManDying

[ATMEDIUMCONSTRUCTION]
Sounds = $ATMedBuild1

[SHIELDACTIVATE1]
Sounds = $ShieldAct1

[SHIELDACTIVATE2]
Sounds = $ShieldAct2

[SHIELDACTIVATE3]
Sounds = $ShieldAct3

[ATDICEDMANDYING]
Sounds = $ATdicedManDying

[ATLARGEBUILDINGBANG]
Sounds = $ATLBuildBang1

[ATLIGHTMG-SHORTBURST]
Sounds = $ATLMGS1

[FRSINGLESHOTRIFLE]
Sounds = $FRRifle1

[YAKFOOTSTEPS]
Sounds = $Yakfootsteps

[MECHPULS.WAV]
Sounds = $Mechpuls

[SABOTEURLAUGHING]
Sounds = $SabLaugh

[HKBURNINGACIDMAN]
Sounds = $HKburningacidMan

[WIND1]
Sounds = $Wind1

[ATLIGHTMG-LONGBURST]
Sounds = $ATLMGL1

[HKHEAVYMG-SHORTBURST]
Sounds = $HKHMGS1

[ORDETONATION1]
Sounds = $ORShellDet1

[ORDETONATION2]
Sounds = $ORShellDet2

[ATHSMG]
Sounds = $highspeedmachinegun

[HKROCKETLAUNCH1]
Sounds = $HKRocket1

[HKROCKETLAUNCH2]
Sounds = $HKRocket2

[HKROCKETLAUNCH3]
Sounds = $HKRocket3

[ENDWORM]
Sounds = $Endworm

[HKSINGLESHOTPISTOL]
Sounds = $HKPistol1

[ORBURNINGSMALL]
Sounds = $ORBurningS1

[ORPOPTURRETSDOWN]
Sounds = $ORpopturretsdown

[ENDWORMDYING]
Sounds = $Endwormdying

[ATSONICWAIL1]
Sounds = $ATSonic1

[ATSONICWAIL2]
Sounds = $ATSonic2

[ATSONICWAIL3]
Sounds = $ATSonic3

[TREEFALL]
Sounds = $Treefall

[KINDJALUNDEPLOY]
Sounds = $KindjalUndeploy

[ORDEVIATORSHIELDDEFLECTION]
Sounds = $ORdeviatorshielddeflection

[GUGUNFIRE]
Sounds = $GUgunfire

[HKMISSILETANKRELOAD]
Sounds = $HKmissiletankreload

[ATCRUSH]
Sounds = $ATCrush1

[BOOST.WAV]
Sounds = $Boost

[ORSMALLCONSTRUCTION]
Sounds = $ORBuild1

[ATCONSTRUCTSPARK]
Sounds = $ATConstructSpark

[RIFLEHIT1]
Sounds = $RifleHit1

[RIFLEHIT2]
Sounds = $RifleHit2

[ATNORMALMANDYING]
Sounds = $ATKillguy1

[RIFLEHIT3]
Sounds = $RifleHit3

